Playing the Game
You need Java!
Escape From Australia runs in a Java window. If you have a browser
that doesn't support Java, you will be unable
to play. Sorry.
Starting the Game
If you do have a Java-enabled browser, you can click here
to go straight to the game. You'll be linked to another web page, which will load
the game in a Java window. It will take a few minutes to load, depending upon
the speed of your connection. When the game is loaded (you will know that it is
finished because you will see a cartoon-like profile of Yit on the screen in a
makeshift forest background), you must first point your mouse cursor on the
screen and click once. I do not know why this has to be done, but until I
figure it out, let's just play along, okay?
Once you have clicked
on the screen, take the mouse cursor off of the Java screen and forget about it.
You won't need your mouse to play the game. It's all keyboard driven. You use
the arrow keys to move left, right, jump or duck. I think you're astute enough
to figure out which keys enact a particular action. Anyway, you then use the space
bar to shoot. Note that you have a limited supply of ammunition, so use those
Notice that when the game first starts, there is no challenge
at all. Nothing is coming at you. There is nothing to shoot at. It's just you
and the background. This is simply to give newcomers a feel for the game, and
allow them to experiment with Yit's movements and shooting.
The game is divided up into several "areas." Each area is a
screenful of enemies, objects, and/or background. You enter a new area by moving
Yit either to the extreme left or the extreme right of the screen. Note that in
some areas you will begin in the middle of the screen, in others you will begin
on the opposite side from where you exited the previous area.
Notice that there are also "entrances" in the middle of some
screens. These "entrances" can be doors, portals, cave entrances, etc. To enter
one of these entrances, simply position Yit over the entrance and hit the "E"
button. Note that if a door is locked you will have to find a method of opening
Be patient. Each new area takes just a little while to load,
depending upon the speed of your connection. If you check the bottom of your browser
screen, you should see information telling you which graphic file is being loaded
(example: "GT: Caching back2"). I left this in just to let you know that things
Death Becomes Thee
You die every time
an enemy touches you, or an enemy fires a weapon and the projectile hits you.
There are also other ways to die, which will become obvious as the game progresses.
You have 6 "lives" when you begin the game. You get a free life every 75,000 points.
Be careful, though, that you are not so busy racking up points that you run out
of ammunition! Obviously, when you run out of lives, the game ends.
You get points for killing baddies, as well as for collecting
items. Some baddies give time-sensitive points, i.e., the sooner you kill them
the more points you get. Again, you get a free life every 100,000 points. Currently,
there is no high score server in place. I'm working on it.
Pay attention to the bottom of your browser screen each time
you enter a new area. You'll be given some information about that particular area
that will help you win the game.
Speaking of winning, you win this game by (surprise) escaping
from Australia! You'll find that the method of escaping from Australia, however,
involves one of the most amazing coincidences in the history of humanity, and
probably one of the biggest surprises.
The Future of Australia