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Papers
Interactive Screens: Uniting Depth and Surface
An exploration of the use of depth in interface design as an
important method for guiding user interactivity.
Amateur Recording: How to Get Quality Recordings in the Field
Information and tips to help the enthusiast achieve the
best possible audio recordings in the field and on a budget.
Webcasting: What Is It & What Should It Be?
A discussion of the nature of webcasting as it exists today and
where it may lead in the future.
24 Hours: An Experiment in Re-mediation
A post-analysis of the design of the
24 Hours
multimedia project: How issues of closure and subtlety were
addressed.
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