| Blog, Jvstin Style A Blog devoted to my interests, including but not limited to Amber, Science, RPGs, NFL Football, and why 6*9=42 |
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Friday, January 11, 2002 Picked up a couple of gaming goodies the other day... GURPS Atlantis and GURPS Planet Krishna. I'm sure the first is making you go. "ahhh." and probably the second is making you go "huh". The second is based on the Viagens Interplantarias novels of L. Sprague de Camp. You should at least recognize the author's name. If not, I have a remedial course on seminal SF/F writers for you. :grin: The VI stories mainly center around a low tech planet called Krishna, which a Brazilian dominated Earth discovers. Not quite a Prime Directive, Earth forbids anyone going to Krishna to bring advanced technology or knowledge of same to the natives. Inside that framework, Krishna is very much a reimagined Barsoom. Green skinned Princesses! Scheming potentates! Strange and sundry creatures in the wild! Pulp fun and adventure! It's one of my favorite settings, and so when I saw this book, I had to have it. It encompasses the setting, the milieu and the mise en scene perfectly. As far as GURPS Atlantis, that will have to bear even more reading before I can pronounce an informed opinion on it. Wednesday, January 09, 2002 I'm not an IT professional, but my dear friend Bridgette, who is, knew that I would get a kick out of this The magnitude of Bernie's cluelessness is amazing. If his cluelessness was stellar luminosity, it would be Eta Carinae. If it were Anyway, here is the link: http://petemoss.com/spamflames/ShifmanIsAMoronSpammer.html One good thing besides a laugh out of this...learned a new word: Barratry (Threatening to sue someone (but with no intention of doing so) in order to get a result. posted by Paul | LINK [[ ]]First cold of the year (although not the season) has broken over me like a Noreaster. Weird dream involving a search through an abandoned building with someone I didn't know save in the context of the dream itself. On brighter news, still thinking about a second ACUS game and have a few tentative ideas I need to marinate and select the Monday, January 07, 2002 Character Scenes. Marcus at a Rebman Party. His right eye turns toward "The Troupe." It would be unpardonably rude to walk away, but its clear that the seven of them should be and are more concerned with their reunion and such than having to deal with him. And Kyrie would not have gotten as nervous as if he was not present. So, Marcus quietly and subtly slides back, and off to the side. It's not a sudden motion, and it is very gradual. The Rebmans might take offense, get the wrong idea, or prevent him, if they actually saw him shuffle off. However, its for their own good. But, as a Trojan asteroid is loosely held in the grip of a planet's gravity, so too he will be loosely attached to the Troupe, giving them their space. The reunited friends need and should have time with each other rather than the dubious charms of talking with him. The strong reaction of them to the presence of Ganieda here at the party is clue enough for Marcus. So just as he gave his sister space, so too, the Troupe. He continues, once he emplaces himself, to watch his sister, Daphney, Serenia and 'Mirna'. from his more isolated orbital point. "Here, let me refill that." The woman's voice is calm and self-possessed, as familiar seeming with you and her self appointed task as any family member might choose to be. But the delicately boned hand tinted the color of tropical bays is most distinctly not related. "It wouldn't do to get caught with an empty glass when the Queen arrives." Silver rings sparkle from two fingers as Ganieda casually refills the glass Marcus still holds. "And might I add, for future reference, that nothing escapes a man who's profession is observing people?" Ganieda's dark eyes flicker briefly in Arion's direction, but the bard is preoccupied with straightening the pin in his stole and doesn't seem to notice. "Now there… is a mighty fine woman." Brastias steps forward, his eyes on a tall powerfully built woman in militia regalia. "Pardon me." Arion's brash friend heads her way with a jaunty step that earns smiles from his friends. "Oh…. Lieutenant Danai…" Gauriel winces, sizing up the impeding scene. "Seven to one he crashes and burns." "I'll take that." Brehon appears from around a giggling group of old women who don't seem to have noticed him. "Ganieda?" "I'm out. Don't know the woman." Ganieda shakes her head. The Troupe dissolves and very neatly reforms without missing a beat. The cast members no more commenting on Marcus' attempted exit then they did on Kyrie's nervousness. And so the moon is recaptured. So much for letting them have their privacy for their own good. Time to bow to the inevitable. "Remind me to tell you sometime about celestial mechanics." Marcus says with a grin, mainly to Ganieda but intended for all, his eyes split between the persistent members of the troupe, Brastias' attempt at gaining the favor of the Lieutenant, and his sister's continued interaction with Serenia and Daphney. posted by Paul | LINK [[ ]]Sunday, January 06, 2002 Some real Amber Content today. This is an idea that I've floated around a bit for a while, and might use Quantity Multipliers for Shadows Shadows, like Creatures and Items, can be defined by quantity. The advantages of this are obvious--one can buy multiple shadows at a fraction of the cost of specifying each and every single one. Shadows which are bought under a multiplier are considered continguous areas in the universe. Players are not only encouraged to, but should specify any shadow paths which exist between the shadows of their "family" of worlds. Just like creatures, shadows bought under the multiplier contain all the abilities of the base shadow in terms of barriers and controls. Just like creatures, too, one can highlight and add points to a single shadow of the group, as well, making it more potent than its brethren. Note that this compatible with Arref Mak's Shadows and Substance. Multipliers: Example of Multipliers in creating Shadows: The Local Group of Shadows. A group of five shadows, the Local Group is the home and realm of Prince Cadmus of Amber. Created by perhaps his parent, or his quasi-godmother Saturday, January 05, 2002 Still thinking about ACUS 2002 games. I've decided not to go with Gwyddbwyll...but what shall be my second game? Decisions Decisions... I normally don't discuss my job in this space, but I wonder if I should make an exception. The ethics of these things are a quandry. How many people who work at my store actually read my Blog? Is it a violation of |
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