Portfolio 

2002    
  Article - Applying 2D deformations to 3D rendered scenes
   Demo - Procedurally generated targeted effects
  Demo - A physics demonstration of a ball bouncing on a implicit surface.

2001 - 2002    

    Asheron's Call 2 ( Turbine Games )

1999 - 2000

    Virtual Worlds
    Expression Facial Animation Software

98-99

    R/GA Digital Studios
    SoftImage

 

 

 

 

 

 

 

 

 

 

 

College

    Light 
stuff

    Heavy stuff

   clay stuff

    Unfinished