Cromm
Doubleday, 1989
ISBN 0-385-26749-5
hardcover, 383 pages
It began with the dreams...visions filled with strange and disturbing specters from a time long ago. Colin McMahon has always been an easygoing artists who never takes his life too seriously-no great ambitions, no long-term relationships, no commitments. But the images that have begun to torment his nights have changed all that forever.
In his dreams he finds himself riding across the rolling hills of a battle-torn land, reliving the memories of a fearless young warrior who shares his name. He loses his heart to the image of a beautiful woman as brave as she is fair. And he helplessly witnesses the brutal rituals of a savage cult that makes blood offerings to a dark and cruel deity called Cromm Cruaich, the Crooked God.
At first Colin dimisses the visions as the product of an overactive imagination...until they begin to invade his walking life.
A mysterious stranger appears to taunt him with hints of awesome powers. His partner is viciously attacked by an inhuman wraith. And nightmare creatures wreak bloody havoc on the streets of the city.
Seeking the truth, Colin sets out on a pilgrimage to Ireland, home of his ancestors. There, in a village untouched by the centuries, he discovers the living woman of his dreams and learns that the ancient cult of the evil god Cromm has arisen again, plotting to place the world under its terrible dominion.
Now, in a desperate attempt to ransom humanity from the power of the Crooked God, Colin must call upon the spirit of his warrior ancestor to help unleash the might of a long-buried holy relic. For in an age without peace, without hope, without faith, what can stand against the forces of violence, cruelty, and fear?
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