| Unit Name |
## |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Save |
Cost |
| Venerable Dreadnought (HQ) |
1 |
WS: 5 BS: 5 S: 6/10 I: 4 A: 3 |
184 |
|
Front Armour: 12; Side Armour: 12; Rear Armour: 10; Old & Wise; Hard to Kill; Dread. CC Weapon; Heavy Flamer; Plasma Cannon
|
| Extra Armour |
Count 'Crew Stunned' results as 'Crew Shaken'. |
[5] |
| Smoke Launchers |
Use instead of shooting- for one turn, penetrating hits count as glancing blows. |
[3] |
| Searchlight |
Allows one enemy unit to be fired at by any friendly unit in range and with line of sight. Vehicle can then be fired on by any enemy unit. |
[1] |
| Dreadnought (Elites) |
1 |
WS: 4 BS: 4 S: 6 I: 4 A: 2 |
144 |
|
Front Armour: 12; Side Armour: 12; Rear Armour: 10; Walker; Missile Launcher; Twin Lascannon
|
| Extra Armour |
Count 'Crew Stunned' results as 'Crew Shaken'. |
[5] |
| Smoke Launchers |
Use instead of shooting- for one turn, penetrating hits count as glancing blows. |
[3] |
| Searchlight |
Allows one enemy unit to be fired at by any friendly unit in range and with line of sight. Vehicle can then be fired on by any enemy unit. |
[1] |
| Dreadnought (Elites) |
1 |
WS: 4 BS: 4 S: 6 I: 4 A: 2 |
144 |
|
Front Armour: 12; Side Armour: 12; Rear Armour: 10; Walker; Missile Launcher; Twin Lascannon
|
| Extra Armour |
Count 'Crew Stunned' results as 'Crew Shaken'. |
[5] |
| Smoke Launchers |
Use instead of shooting- for one turn, penetrating hits count as glancing blows. |
[3] |
| Searchlight |
Allows one enemy unit to be fired at by any friendly unit in range and with line of sight. Vehicle can then be fired on by any enemy unit. |
[1] |
| Wolf Guard Battle Leader (HQ) |
1 |
5 |
5 |
4 |
4 |
2 |
5 |
4/5 |
9 |
3+ |
90 |
|
Independent Character; True Grit; 2 Lightning Claws
|
| Blood Claws Pack (Troops) |
8 |
3 |
3 |
4 |
4 |
1 |
4 |
1/2* |
8 |
3+ |
201 |
|
Headstrong; Berserk Charge; Power Fist / CCW (x2); Bolt Pistol & CCWep. (x5); Flamer (x1); Frag Grenades
|
| Rhino APC |
1 |
BS: 4 Front: 11 Side: 11 Rear: 10 |
[59] |
|
Carries up to 10 Space Marines; Tank; If immobilised, can attempt to repair instead of shooting - this succeeds on the roll of a 6; Storm Bolter
|
| Extra Armour |
Count 'Crew Stunned' results as 'Crew Shaken'. |
[5] |
| Smoke Launchers |
Use instead of shooting- for one turn, penetrating hits count as glancing blows. |
[3] |
| Searchlight |
Allows one enemy unit to be fired at by any friendly unit in range and with line of sight. Vehicle can then be fired on by any enemy unit. |
[1] |
| Grey Hunter Pack (Troops) |
6 |
4 |
4 |
4 |
4 |
1 |
4 |
1/2* |
8 |
3+ |
192 |
|
True Grit; Bolter / CCW (x5); Flamer (x1)
|
| Razorback APC |
1 |
BS: 4 Front: 11 Side: 11 Rear: 10 |
[79] |
|
Carries up to 6 Space Marines; Tank; Twin Heavy Bolters
|
| Extra Armour |
Count 'Crew Stunned' results as 'Crew Shaken'. |
[5] |
| Smoke Launchers |
Use instead of shooting- for one turn, penetrating hits count as glancing blows. |
[3] |
| Searchlight |
Allows one enemy unit to be fired at by any friendly unit in range and with line of sight. Vehicle can then be fired on by any enemy unit. |
[1] |
| Grey Hunter Pack (Troops) |
6 |
4 |
4 |
4 |
4 |
1 |
4 |
1/2* |
8 |
3+ |
192 |
|
True Grit; Bolter / CCW (x5); Flamer (x1)
|
| Razorback APC |
1 |
BS: 4 Front: 11 Side: 11 Rear: 10 |
[79] |
|
Carries up to 6 Space Marines; Tank; Twin Heavy Bolters
|
| Extra Armour |
Count 'Crew Stunned' results as 'Crew Shaken'. |
[5] |
| Smoke Launchers |
Use instead of shooting- for one turn, penetrating hits count as glancing blows. |
[3] |
| Searchlight |
Allows one enemy unit to be fired at by any friendly unit in range and with line of sight. Vehicle can then be fired on by any enemy unit. |
[1] |
| Predator 'Destructor' (Heavy Support) |
1 |
BS: 4 Front: 13 Side: 11 Rear: 10 |
134 |
|
Tank; 2 Sponson Lascannon; Turret Autocannon
|
| Extra Armour |
Count 'Crew Stunned' results as 'Crew Shaken'. |
[5] |
| Smoke Launchers |
Use instead of shooting- for one turn, penetrating hits count as glancing blows. |
[3] |
| Searchlight |
Allows one enemy unit to be fired at by any friendly unit in range and with line of sight. Vehicle can then be fired on by any enemy unit. |
[1] |
| Predator 'Destructor' (Heavy Support) |
1 |
BS: 4 Front: 13 Side: 11 Rear: 10 |
134 |
|
Tank; 2 Sponson Lascannon; Turret Autocannon
|
| Extra Armour |
Count 'Crew Stunned' results as 'Crew Shaken'. |
[5] |
| Smoke Launchers |
Use instead of shooting- for one turn, penetrating hits count as glancing blows. |
[3] |
| Searchlight |
Allows one enemy unit to be fired at by any friendly unit in range and with line of sight. Vehicle can then be fired on by any enemy unit. |
[1] |
| Whirlwind Battery (Heavy Support) |
1 |
BS: 4 Front: 11 Side: 11 Rear: 10 |
84 |
|
Tank; Multirocket Launcher
|
| Extra Armour |
Count 'Crew Stunned' results as 'Crew Shaken'. |
[5] |
| Smoke Launchers |
Use instead of shooting- for one turn, penetrating hits count as glancing blows. |
[3] |
| Searchlight |
Allows one enemy unit to be fired at by any friendly unit in range and with line of sight. Vehicle can then be fired on by any enemy unit. |
[1] |
| Option Footnotes: |
|
|
| Autocannon |
48"R, S7, AP4, Heavy 2. |
|
| Bolt Pistol |
12"R, S4, AP5, Pistol. |
|
| Bolter |
24"R, S4, AP5, Rapid Fire. |
|
| CC Weapon |
+1A if used with another CCW / pistol. |
|
| Dread. CC Weapon |
No armour save. If destroyed, use S before the /. |
|
| Flamer |
Template, S4, AP5, Assault 1. |
|
| Frag Grenades |
When attacking troops in cover, both sides go simultaneosly. Power Fists still go last. |
|
| Heavy Flamer |
Template, S5, AP4, Assault 1. |
|
| Lascannon |
48"R, S9, AP2, Heavy 1. |
|
| Lightning Claw(s) |
No armour save; re-roll failed "to wound" rolls. Lightning Claws do not give bonus attacks for 2 weapons unless 2 Claws are used together. |
|
| Missile Launcher |
48" R- (S8, AP3, Heavy 1) OR (S4, AP6, Heavy 1, Blast). |
|
| Multirocket Launcher |
G48"R, S5, AP4, Ord. 1 Blast. |
|
| Plasma Cannon |
36"R, S7, AP2, Heavy 1 Blast. Overheats- if you roll a '1' to hit, make a save or take a wound. |
|
| Power Fist |
Doubles strength, always go last & no armour save in close combat. |
|
| Storm Bolter |
24"R, S4, AP5, Assault 2. |
|
| Twin Heavy Bolters |
36"R, S5, AP4, Heavy 3, Linked. |
|
| Twin Lascannon |
48"R, S9, AP2, Heavy 1, Linked. |
|